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[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures
Repro steps: 1. Open user attached project "URP.MSAA.opaque_texture" 2. Build and Run on Quest 1 or 2 3. Observe the game in the hea... Read more
[URP] Hitting play button after building corrupts all URP Shader Graphs
Reproduction steps: 1. Download and open the attached "Fixzy_MaybeNotWorking" project 2. Build the project 3. In the Editor window, ... Read more
[URP] [Android] [Mali] Shadows are rendered differently than expected
How to reproduce: 1. Open the attached project 2. Make sure MixedFov scene is added to build settings 3. Build & Run project on devi... Read more
[URP] Method calls for shadow and light data are made even when there's ...
Repro steps: 1. Open attached project 2. Enable Deep Profiling 3. Build and Run on any platform supported by URP 4. Connect the Prof... Read more
[iOS] Real-time shadows are not rendered on iOS 13 device
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Observe: No real-time sh... Read more
Tests no longer run after upgrade to 2021.1.0b3. They produce NativeArra...
The tests in this project pass in full using Unity 2020.2.3f1. If the project is opened with 2021.1.0b3 all the tests fail and spew... Read more
[2D][URP] ShadowCaster2D generates about 1.8 KB of Garbage every frame i...
How to reproduce: 1. Open the attached project named "Case_1304158" 2. Open the SampleScene 3. Open the Profiler Window and Enter Pl... Read more
[Android][URP] Render artifacts are visible or the mesh is not visible w...
Repro steps: 1. Open attached project "repro_1281854" 2. Add URP 3. Build and Run on Android 4. Enable the Overlay Camera with a but... Read more
[URP] Material converter does not consistently convert custom and legacy...
Steps to reproduce: 1. Download the project (more info in the comments) 2. Open SCENE_NAME scene 3. Convert the project to use URP ... Read more
URP package does not provide the base project creation scene as a Scene ...
How to reproduce: 1. Create a new URP project 2. Click File > New Scene 3. Observe the available scene Templates Expected result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup
- Floating Editor Windows resize to smallest size when disconnecting monitor on multi-monitor setup