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[VFX] Can't edit values of Matrix4x4 Node when created as a Property
Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[Subgraph] Exposed Int with range slider throw Invalid CastFloat error w...
[Issue raised on the forums: https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-5590510] Repro steps:... Read more
VFXs reimport when entering play mode if a Render Texture of dimension '...
Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more
[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...
"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro:1. Create a ... Read more
[VFX Graph] NullReferenceException error is thrown on saving Empty Subgr...
Unable to save VFX Subgraph Block along with NullReferenceException error on saving Empty Subgraph Block. Steps to repro:1. Create a... Read more
[Visual Effect Graph] Editor crashes on opening VFX graph after deleting...
-Editor crashes on opening VFX graph on deleting property in Blackboard window after resetting the property.-Expanding/Shrinking Fli... Read more
[VFX Window] Target GameObject attach button does not allow attaching a ...
Repro steps:1. Open a VFX from the project folder that is not present in the scene2. Make sure its Target GameObject window is close... Read more
[VFX] VFX.VisualEffect.SendEvent() is called only once when calling it m...
How to reproduce:1. Open the user's attached "VFXSendEventProject" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Pr... Read more
[API] Setting exposed properties via script ignores the set min/max ranges.
Repro steps:1. Import the attached project and open the ExposedPropertiesViaScript scene.2. Select the VFX in the scene and observe ... Read more
All about bugs
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