Search Issue Tracker
Fixed in 14.0.0
Votes
0
Found in [Package]
13.1.1
Issue ID
1376278
Regression
No
ParticleStrip Quad doesn't get destroyed when explicitly setting alive attribute to false
How to reproduce:
1. Open user attached project
2. Open Scene "RibbonPack" (Assets > Samples > RibbonPack)
3. Enter Play Mode
4. Observe the particle with a blue square and a pink strip
Expected result: The blue square and the pink strip disappear
Actual result: Only the blue square disappears
Reproducible with: 7.3.1 (2019.4.0f1), 7.7.1 (2019.4.33f1), 10.7.0 (2020.3.23f1), 12.1.1 (2021.2.4f1), 13.1.1 (2022.1.0a15)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux][Test Framework] Test Runner prevents interaction with the pause button when "Debug.Break" is used in a test
- A vertical graphical artifact appears on Android Player when clearing Z & Stencil Buffer and running with OpenGLES3 Graphics API
- Player crashes when built with IL2CPP Scripting backend
- TextMeshPro package throws multiple Shader errors when importing TMP Essential Resources
- Package Manager search text field has no validation and leads to Editor freezes
Resolution Note (fix version 14.0.0):
Fixed in: 2022.2.0a8
Resolution Note (fix version 14.0.0):
Fixed in: 2021.2.14f
Resolution Note (fix version 14.0.0):
Fixed in: 2022.1.0b10