Search Issue Tracker
Fixed in 13.1.1
Fixed in 12.1.1
Votes
0
Found in [Package]
12.0.0
Issue ID
1377463
Regression
Yes
[Visual Effect Graph] [OpenGLES3] Shader error 'syntax error: unexpected token '#' at kernel CSMain' when using Android platform
How to reproduce:
1. Open the attached project '1377463.zip'
2. Switch build platform to Android
3. Observe logs in the Console
Expected results: No warnings are thrown in the Console
Actual results: Shader warnings can be seen in the console: syntax error: unexpected token '#' at kernel CSMain
Reproducible with: 12.0.0 (2021.2.0b1), 12.1.0 (2021.2.1f1), 13.0.0 (2022.1.0a12), 13.1.0 (2022.1.0a15)
Not reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.22f1), 12.0.0 (2021.2.0a21), 12.1.1 (2021.2.2f1), 12.1.1 (2021.2.3f1), 13.0.0 (2022.1.0a11), 13.1.1 (2022.1.0a16)
Notes:
- Not reproducible if OpenGles3 is removed from Graphics APIs
- Errors appear after reimporting the 'VFX' Visual Effects Graph which is located in the Assets folder
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 13.1.1):
Fixed in: 13.1.1
Resolution Note (fix version 12.1.1):
Fixed in: 12.1.1