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0
votes
Won't Fix

[Android] Build freezes on Android TV devices

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May 02, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b14, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached “IN-36803“ project 2. Put Android TV device in the same network3. In the Build Settings enable... Read more

0
votes
Fixed

[Android][Universal RP] Lens Flares are corruptly rendered when Renderin...

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May 02, 2023

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Version/s: 2021.3.24f1

How to reproduce:1. Open the project “Empty google”2. Build And Run the “Homebase” Scene on an Android device3. Observe the Player E... Read more

0
votes
By Design

IL2CPP Project Settings are not saved automatically when changing them i...

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. In the “{Project Root Folder}/ProjectSettings” folder open “ProjectSettings.asset” file with any text editor2.... Read more

0
votes
Active

[iOS] Touch Input freezes when disabling autorotation

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2022.3.0f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a1

How to reproduce:1. Open the attached Project "RotateBug"2. Build and Run the Scene "SampleScene" for iOS3. In the Build, when the t... Read more

1
votes
By Design

Crash on Transform::FlushDelayedSetDirty when undoing duplication of a c...

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May 02, 2023

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Version/s: 2021.3.24f1

Reproduction steps:1. Open the attached user's project ("Tru..2021")2. Open scene "Scenes/SampleScene"3. In the scene hierarchy, exp... Read more

0
votes
Won't Fix

MultiColumnListView silently stops updating if you call RefreshItems fro...

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May 02, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13

If you get confused and call MultiColumnListView.RefreshItems() from inside a bindCell callback (obviously a bad idea, but I didn't ... Read more

2
votes
Fixed

[Linux] Crash on DisconnectGtkSignal(void*, GtkCallbackResponse (*)(), v...

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May 03, 2023

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Version/s: 2021.3.23f1, 7000.0.0a1

Reproduction steps:1. Create a new 2D Platform or Lego microgame project2. Go through the tutorial Expected result: Unity Editor doe... Read more

0
votes
Won't Fix

Particle System “Start Size” is set to “startSizeMultiplier” number inst...

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May 03, 2023

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Version/s: 2020.3.48f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b15, 2023.2.0a13

How to reproduce:1. Open the user’s attached “ParticleSystem Bugs.zip” project2. Select “Particle System RANDOM BETWEEN CONST SIZE” ... Read more

0
votes
Fixed

Profiler Timeline highlights the next sample when making a selection

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May 03, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

How to reproduce:1. Open a Unity project2. Open the Profiler window (Window > Analysis > Profiler)3. Make any Profiler recordi... Read more

1
votes
Fixed

Full Screen Pass Renderer Feature does not display Sprites in the Game V...

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May 03, 2023

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Version/s: 2022.3.5f1, 2023.1.0b14, 2023.2.0a13, 2023.3.0a1

How to reproduce:1. Open the attached user’s project “FullScreenTest.zip”2. Enable the Full Screen Pass Renderer Feature component l... Read more

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