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[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...
Repro steps:1. Import the attached project and open the Repro scene2. Select the Cloud sprite in the scene and in the inspector chan... Read more
[Android] Two DLLs in different folders are conflicting with each other ...
Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
Mesh created with ProBuilder outputs a "mesh contains non-finite values"...
Reproduction steps:1. Open the attached "stripped-1365591.zip" project2. Open the "Test" Scene3. Open the Lighting window (Window &g... Read more
[Shaders] compute '#pragma require' flags don't persist after shader cac...
How to reproduce:1. Open the attached project "PragmaRepro" in a Windows editor2. Navigate to the Assets folder and select "Repro.co... Read more
USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce:1. Open the attached project ("UIToolkit Bug.zip")2. Build And Run the Scene "test" on a touch-enabled device3. Tap... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more
[UIR] Batches and Verts increase when hovering over buttons
Reproduction steps:1. Open the user's attached project "Bug report.zip"2. Open Assets > Scenes > test3. Enter play mode4. Open... Read more
[TextMeshPro] Text GameObject isn't being rendered when using a CJK Font...
How to reproduce:1. Open the attached project "repro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hier... Read more
Asset keeps glitching in the Scene when being dragged from Project tab a...
How to reproduce:1. Create new project2. Create any 3D object in Scene3. Make it a prefab, by dragging from Hierarchy to Project tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject