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Side tabs of the Shader Graph "UGUI Shaders" sample do not visually upda...
How to reproduce:1. Create a new HDRP or URP project2. Install the Shader Graph “UGUI Shaders” sample (Package Manager > Shader G... Read more
Item is not placed at the edge when editing the Main Toolbar and draggin...
Steps to reproduce: Create a new Project Expand the menu for the Main Toolbar Select the Edit Mode option Drag the Play Mode Control... Read more
"NullReferenceException" error is thrown when the Hierarchy window burge...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click the burger button in the Hierarchy window Obser... Read more
TextMeshPro text is broken when loaded in Unity 6, if it was built in 2...
Reproduction steps:1. Open the attached “IN-110676” project2. Import the TMP Essential Resources (Window > TextMeshPro > Impor... Read more
"SendMessage" warning is thrown when selecting a prefab
How to reproduce:1. Open the “IN-112572_SendMessage_Warnning_Sample” project2. In the Projects folder select “SendMessage Warnning/S... Read more
Not all field colors are updated when switching to Color Blind Mode in P...
Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Enable Color Blind mode4. Which to Edit Mode5. Profile in Ed... Read more
"Save Preset" window opens on a cursor placement
How to reproduce:1. Create a new Unity project2. Right-click in the Unity toolbar -> Presets -> Save Preset3. Observe the open... Read more
UI Document's touch input is not working when device has multiple touch ...
Reproduction steps:1. Open the attached “PenInputBug“ project2. Build the project for the Android platform3. Run the application on ... Read more
Toolbar Preset names should be shorten in the contextual menu
How to reproduce:1. Create a new Unity project2. Right-click in the Unity toolbar -> Presets -> Save Preset3. Enter a long str... Read more
[Android][GLES] The 2DLight is disproportionately bright on some Android...
How to reproduce:1. Open the “Finalrepro.zip“ project2. Open the “SampleScene“3. Build and Run for Android Expected result: The ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping