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0
votes
Not Reproducible

[Realtime GI][Mobile] Some part of environment lighting is missed on mob...

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.2.0a5

To reproduce:1. Use [Lighting] Mobile FTP project or use project attached by QA2. Bake lighting for Realtime scene3. Build and launc... Read more

0
votes
Fixed

[CPU PLM] Correlation artifacts when using semi-transparent surfaces

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.1

In Enter the Room (Y3) there is severe artifacts around the window frame, from bounce off the translucent curtain. Bake Enter the Ro... Read more

0
votes
Fixed

[LWRP] Game View appears blank when Anti Aliasing (MSAA) is disabled for...

LW RP

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Mar 01, 2019

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Version/s: 2019.2.0a7

Game View appears blank when Anti Aliasing (MSAA) is disabled for LightwightRenderPipelineAsset Steps to repro:1. Create a new proje... Read more

0
votes
Not Reproducible

[CPU PLM] OpenImage AI denoiser produces artifacts with CPU PLM

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.2.0a6

Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to Lighting Settings window and make sure that ... Read more

0
votes
Fixed

[GPU PLM] AI denoisers do not work with GPU PLM

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.2.0a7

Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to Lighting Settings window and make sure that ... Read more

0
votes
Fixed

QualitySettings.vSyncCount doesn't work in OnApplicationFocus(false) han...

Windows

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Mar 01, 2019

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Version/s: 2018.3.6f1

To reproduce:1) Download and open the project attached by the user.2) Run in the editor.3) Observe that vSync is set to 1 and FPS is... Read more

0
votes
By Design

[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking

Shaders

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Mar 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more

0
votes
Fixed

Test Runner dlls from different assemblies expand and run simultaneously...

Package: Test-Framework

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Mar 01, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

Steps to reproduce:1. Open Project "TestRunnerExpandBug"2. Open Test Runner3. Expand and run dlls from one of the Assemblies Expecte... Read more

0
votes
Fixed

[DirectX 12] Editor crashes on Removing Direct3D12 Windows Graphics APIs...

Windows

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Mar 01, 2019

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Version/s: 2019.2.0a7

Editor crashes on Removing Direct3D12 Windows Graphics APIs from list Steps to reproduce:1. Create a new project2. File > Build S... Read more

8
votes
Fixed

Inspector preview area for Prefabs flickers when moved

MacOS

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Mar 01, 2019

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Version/s: 2018.3.0b7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Select BaseCharacter prefab variant.3. Click and drag in the inspector preview window. R... Read more

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