Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.2.0a6
Issue ID
1132607
Regression
Yes
[CPU PLM] OpenImage AI denoiser produces artifacts with CPU PLM
Steps to reproduce:
1. Download the attached project and open SampleScene
2. Navigate to Lighting Settings window and make sure that OpenImage denosing is enabled
3. Bake the lighting
4. Notice that the resulting lightmap is full of denoising artifacts
Notes:
- Reproduces in: 2019.2.0a6, 2019.2.0a7
- Does not reproduce in: 2019.1.0b3, 2019.2.0a2, 2019.2.0a3, 2019.2.0a4, 2019.2.0a5
- Does not reproduce with OptiX denoiser
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment