Search Issue Tracker
Fixed in 1.0.15
Votes
0
Found in [Package]
2018.3.0a1
2019.1.0a1
2019.1.0b4
2019.2.0a1
Issue ID
1132469
Regression
No
Test Runner dlls from different assemblies expand and run simultaneously when they are from the same namespace
Steps to reproduce:
1. Open Project "TestRunnerExpandBug"
2. Open Test Runner
3. Expand and run dlls from one of the Assemblies
Expected result: only the selected dll is expanded or executed
Actual result: dlls from the same namespace are expanded and executed simultaneously
Reproducible with: 2018.3.7f1, 2019.1.0b5, 2019.2.0a7
Note: can't reproduce in 2017.4 with the attached Project because of backwards compatibility issues
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 1.0.15):
Fixed in test-framework version 1.0.15 and newer