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Debugger can not be attached and Unity crashes on exit after that (.NET ...
Reproduction steps:1. Open project attached (case_923000-ReflectionTest.zip).2. Open script "Reflections.cs".3. Try to attach debugg... Read more
Shadow caster particles with Alpha Blended shader affect mixed lights in...
In shadowmask mode, particles that cast shadow and have Alpha Blended shader can affect mixed lights in the scene. It is possible to... Read more
Changing the value for Wrap Mode on a Playable Director doesn't mark it ...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "Playable Director".4. In Inspector, chan... Read more
[IL2CPP] Crash in Net::Sockets::Socket::Connect when using .NET 4.6 Scri...
1. Open the project attached by the user2. Build to iOS3. Run on a mobile device Result: after 10-30 seconds, player crashes at il2c... Read more
MissingMethodException and GUI errors when interacting with ProBuilder U...
Steps to reproduce:1. Open the attached project2. In top menu, click Tools->ProBuilder Basic->ProBuilder Basic Window3. In the... Read more
Unity crashes when debugging using .NET 4.6
Steps to reproduce:1. Download FarmManagementGame.zip project and open2. Set up a breakpoint in GrowingState.cs at line 303. Attach ... Read more
"Failed getting triangles. Submesh topology is lines or points" error ap...
1. Open the attached "ErrorBug" project and "Scene" scene2. Double click on "case_930...PointChunk..." point mesh in Hierarchy with ... Read more
RWTexture is not bound to pixel shader when shadows are disabled using a...
To reproduce: 1. Download attached project "FinalRWWin.zip" and open in Unity2. Open "sample" Scene3. Enter to Play mode Expected Re... Read more
Particle UI stuttering when navigating up and down since enabling partic...
Repro steps (original attached project):1. Drag "MissilesCollision" prefab into the scene.2. Make sure the Particle Editor is open3.... Read more
[WebGL] IL2CPP.exe fails on clean Windows 7 install
-e: see above, il2cpp.exe fails with errors (see log) stopping the build--works with 5.6.2f1, stops working with 2017.1b2--Windows 7... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code