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[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps:1. Download and open the attached project called "InputSerialTest.zip"2. Connect a gamepad to your system3. Go to... Read more
[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...
Steps to reproduce:1. Open user's attached project "UnityMeshColliderCrashTest.zip"2. Navigate to CustomAssets/Scenes and open AutoR... Read more
[IMGUI] Console scrollbars down directional arrow button overlaps on scr...
Console scrollbars down directional arrow button overlap on scrollbar handles on reducing error description panel. Steps to repro:1.... Read more
[Bug] Inout parameter is only valid in shader files, but not valid in cg...
How to reproduce:1. Open user-submitted project (InoutInCginc.zip)2. Inspect the shader files located in Assets/Lib folder(testDepth... Read more
HoloLens2 - Using TouchScreenKeyboardType.EmailAddress to bring up the H...
1. What happenedFollow the documentation here to bring up the system keyboard on HoloLens 2:https://docs.microsoft.com/en-us/windows... Read more
[XR][Rift][URP] Unity 10.0.0-preview.26 renders scene entirely black on ...
Using the Unity Editor built from recent trunk with URP 10.0.0-preview.26 to build and run a Standalone player on Rift results in to... Read more
'globalgamemanagers.assets' file is not deterministic when comparing two...
Reproduction steps:1. Open the attached project ("case_1269880-ReproducibleBuilds.zip")2. In the top toolbar, select Build > Wind... Read more
OnValueChange persistent listeners are not being called when "Enter Play...
How to reproduce:1. Open attached project "case1269861.zip" and scene "ToggleTest"2. Go to Project Settings -> Editor and enable ... Read more
Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...
See first comment for details and repro. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default