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Material's RGBA output values are too high
1. Open the attached 'PostProcessNaNs.zip'project2. Open 'SampleScene' Scene3. Select 'Main Camera' GameObject in the Inspector4. Se... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more
[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...
How to reproduce:1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene"2. Enter Play mode3. Observe... Read more
Screen mode does not change when changing Screen.fullScreen value on Mac
How to reproduce:1. Download and open the user-submitted project2. Build and run the project3. Click "f" Expected result: Screen mod... Read more
Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...
How to reproduce:1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0b9,... Read more
[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...
Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more
Import Settings Platform Specific overrides are not updated in the Inspe...
Reproduction steps:1. Open user attached project "UnityBugTest2"2. In the Project window, select "sprite2"3. In the Inspector, chang... Read more
Calling TrailRenderer Clear after the trail is created results in incorr...
How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more
[iOS] Crash on UnityFramework`RaiseInvalidCastException when using incre...
How to reproduce:1. Build the "GC_Crash.zip" project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Uni... Read more
NotImplementedException is thrown when setting System.Net.FtpWebRequest....
How to reproduce:1. Open the 'test' scene in the user attached project ("project") using the EnvIronman VM2. Enter play mode3. Check... Read more
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