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Material's RGBA output values are too high
1. Open the attached 'PostProcessNaNs.zip'project 2. Open 'SampleScene' Scene 3. Select 'Main Camera' GameObject in the Inspector 4.... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce: 1. Open the attached 0037.zip project 2. Build for iOS and open the generated Xcode project 3. Compare Bundle ID ... Read more
[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...
How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more
Screen mode does not change when changing Screen.fullScreen value on Mac
How to reproduce: 1. Download and open the user-submitted project 2. Build and run the project 3. Click "f" Expected result: Screen... Read more
Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...
How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0... Read more
Settings in the Lighting Settings window are not automatically updated w...
How to reproduce: 1. Open user-submitted project (LightmapParameters) 2. Open the Lighting Settings window 3. In the Mixed Lighting ... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more
Calling TrailRenderer Clear after the trail is created results in incorr...
How to reproduce: 1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene "" 2. In Hierarchy window, select... Read more
[iOS] Crash on UnityFramework`RaiseInvalidCastException when using incre...
How to reproduce: 1. Build the "GC_Crash.zip" project for iOS 2. Build & Run the app to device via Xcode 3. Wait Actual result: Uni... Read more
NotImplementedException is thrown when setting System.Net.FtpWebRequest....
How to reproduce: 1. Open the 'test' scene in the user attached project ("project") using the EnvIronman VM 2. Enter play mode 3. Ch... Read more
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