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Fixed in 2020.2.X

Fixed in 2018.4.X, 2019.3.X, 2020.1.X

Votes

0

Found in

2018.4

2018.4.11f1

2019.2

2019.3

2020.1

Issue ID

1194120

Regression

Yes

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles from Unity 2017 in 2018 or newer

Progressive Lightmapper

-

How to reproduce:
1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene"
2. Enter Play mode
3. Observe the textures on the models in the Scene View (there is a custom script on each object where you can offset the UV's by clicking Up/Down)

Expected result: the textures on the models looks normal after the bundle is loaded
Actual result: the lightmaps and albedo UV's are swapped

Reproducible with: 2018.4.12f1, 2019.2.10f1, 2019.3.0b9, 2020.1.0a11, 2020.1.0a21
Not reproducible with: 2017.4.28f1

  1. Resolution Note (fix version 2020.2):

    Fixed in Unity 2020.2.0a6

  2. Resolution Note (fix version 2020.1):

    Fixed in Unity 2020.1.0b5 and above

  3. Resolution Note (fix version 2019.3):

    Fixed in Unity 2019.3.10f1

  4. Resolution Note (fix version 2018.4):

    Fixed in Unity 2018.4.22f1

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