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0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open attached project "ADBV2SlowRefresh.zip" 2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mode" ->... Read more

0
votes
Fixed

[macOS] Exceptions are thrown when trying to open C# script in an extern...

CodeEditors

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Oct 04, 2019

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Version/s: 2019.2.5f1, 2019.2.8f1

How to reproduce: 1. Create and open a new project 2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window) 3. ... Read more

1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

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Oct 25, 2019

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Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more

0
votes
Fixed

[iOS] Screen.sleepTimeout returns fixed value of 15 when it's set to Sle...

iOS

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Oct 19, 2019

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce: 1. Open the "timeout.zip" project 2. Add the "SampleScene" scene to build settings 3. Build the project for iOS 4.... Read more

0
votes
Fixed

Editor crashes at RtlEnterCriticalSection when the assembly is reloaded

Mono

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Oct 25, 2019

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Version/s: 2019.2.0a4, 2019.2.7f2, 2019.3, 2020.1

Steps to reproduce: 1. Download and open the attached project 2. Create a new script Results: Editor crashes when on assembly is r... Read more

0
votes
Not Reproducible

[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...

Video

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Oct 28, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a12

How to reproduce: 1. Open the attached "[Video] NewVideoPlayer.zip" project 2. Build and run the project on the mobile device 3. Cli... Read more

0
votes
Duplicate

[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...

iOS

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Oct 26, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open original users project "UInt32Test.zip" 2. Enter the play mode and notice debug.log messages, both are t... Read more

1
votes
By Design

Material's emission is not passed through transparent GameObject when 'C...

Progressive Lightmapper

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Jan 06, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Material's emission is not passed through transparent GameObject when 'Contribute Global Illumination' is enabled and lighting is ba... Read more

0
votes
Fixed

[UGUI][Profiler] No preview is displayed for UI Profiler objects

Profiling

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Oct 29, 2019

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Version/s: 2017.4.27f1, 2018.3.0b1, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "UICanvas_2017.zip" project and "Main" scene 2. Open the "UI" or "UI Details" Profiler and record for a ... Read more

0
votes
Fixed

Crash on QuadTreeNodeRenderer::AddAsRenderNode in a Scene which has a Pl...

Terrain

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Oct 26, 2019

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Version/s: 2019.2.0b4, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Open the "CityStreets" Scene in the attached "case_1194200.zip" Unity project 2. Zoom in and out repeatedly in ... Read more

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