Search Issue Tracker
[3D Game Kit] "PrefabStage does not contain definition for assetPath" er...
How to reproduce:1. Create a new 3D project2. Go to the Asset store in a browser (Make sure you are logged in)3. Search "3D Game Kit... Read more
[Shadergraph] Matrix Split and Matrix Combine shadergraphs in Shadergrap...
Does not happen in 9.x.x/ReleaseMay affect other shadergraphs, but could not reproduce in fresh shadergraph. Severity 1 in case it s... Read more
GUI.Button and GUILayout.Button stay in the normal GUIStyleState even wh...
How to reproduce:1. Open the user's attached "GuiButtonStyle2019.4.7f1.zip" project2. Open the "SampleScene" Scene3. Open the "TestI... Read more
Invalid Windows Proxy Configuration causes NullReferenceException to be ...
User reported here: https://github.com/Unity-Technologies/mono/pull/1330 Repro Steps: Have your windows registry values set as such:... Read more
[URP] Inspector window and Game view become black when using Graphics.Bl...
How to reproduce:1. Open the user's attached "Difference Analyzer.zip" project2. Go to Window -> Layouts -> Default3. Enter Pl... Read more
Screen rotates from portrait to landscape mode during initial applicatio...
How to reproduce:1. Open the attached 'Storyboard.zip' project2. Build 'SampleScene' for iOS3. Deploy project to an iOS device4. Hol... Read more
Particle System mesh UV coordinates change when mesh's geometry layout i...
How to reproduce:1. Open user-submitted project (Geom_Layout_Particles.zip)2. Open the Main scene3. Enter Play Mode4. Select the 'Pa... Read more
[Terrain Tools] New instance of "Export Noice to Texture" window is crea...
A new instance of "Export Noice to Texture" window is created every time even though another instance is already open in Noice Setti... Read more
URP and HDRP builds include unused asset files that cannot be stripped
How to reproduce:1. Open attached project "urpStripping.zip"2. In the Menu bar, go to File > Build Settings...3. In the Build Set... Read more
[Windows] The Unity import progress is not shown in the Windows taskbar
How to reproduce:1. Create a new project2. Inspect the Unity import progress in the Windows taskbar Actual: The Unity import progres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed