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[URP] GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll er...
How to reproduce:1. Open the attached project named Dungeons And More Dungeons.zip2. Enter Play mode and observe the Console window ... Read more
Slower performance of Instantiate() when using it in a build compared to...
How to reproduce:1. Open user's attached "BugReport" project2. Open Assets/Scenes/StartScreen3. Enter Play Mode4. Press the "Generat... Read more
Undo-Redo of "Convert to prefab" operation crashes Editor
Steps:1. Add GameObjects with such structure "Root -> Child -> GrandChild" to Hierarchy2. Convert to prefab3. Undo4. Redo==>... Read more
Error messages are spammed in the Console when the CinemachineVirtualCam...
How to reproduce:1. Open the user's attached "Bug Test.zip" project2. Open the "testscene" Scene3. Select the "Main Camera" Prefab i... Read more
Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce:1. Create a new project with the High Definition RP2. Set the Graphics API to Vulkan (Edit -> Project Settings -... Read more
[Particle System] Hidden particle system not unloaded when entering Play...
Reproduction steps:1. Open the attached project "PointCloudIssueSample.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
[Scene Template] Null reference exception is thrown on entering Play Mod...
On entering Play Mode with Scene Template window open in Project Settings throw Null reference exception in the console and Scene Te... Read more
[Android][IL2CPP] Forked threads from UnityMain inherit its properties i...
Repro steps:1. Open attached project2. Export a gradle project3. Open the project in Android Studio4. Build to an android device5. O... Read more
Linux Editor has low performace in Playmode on a new project
How to reproduce:1. Create a new project2. In the "Game" window press on the "Stats" button near the top right corner of the window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default