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[VCS] Importing .unitypackage with version control enabled fails
Steps to reproduce: 1. Create new project in perforce workspace 2. In editor, connect to perforce server 3. Import 2D Game kit from... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more
Hash128.Parse throws an Exception when running in a thread other than th...
To reproduce: 1. Download attached "Repro_Hash128_Parse.zip" project and open in Unity 2. Open "SampleScene" 3. Select "Hash128" ga... Read more
VisualElement object isn't getting updated when its scale is being chang...
To reproduce: 1. Open attached project ("case_1185353.zip") 2. From menu bar open "TestWindow" > "Window" 3. In the newly opened win... Read more
TileMap renderer does not consider the z value, therefore, sometimes doe...
How to reproduce: 1. Open attached project "Tilemap.zip" and scene "test1" 2. Enter Play mode 3. In Game view, press on "Generate M... Read more
[URP]SpeedTree Shaders makes shadows become fully black when switching t...
Steps to reproduce: 1. Open user's attached project "WaterShaderExample.zip" 2. Open "WaterTest" scene 3. Notice that the trees have... Read more
Text elements placed over Image creates additional batch for Font Texture
How to reproduce: 1. Open the "Text batch.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger >> Enab... Read more
.obj and dependency .mlt files lost all Materials and Textures when impo...
To reproduce: 1. Download the project from a Link and open in Unity 2. Open "SampleScene" scene 3. From Resources > bugatti drag an... Read more
The NavMeshAgent can not arrive at the Destination if there is the Nav M...
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Play m... Read more
Color discrepancy between source VideoClip and VideoPlayer output
How to reproduce: 1. Open attached project "VideoTestProject.zip" and scene "" 2. Enter Play mode 3. Compare Game view video with t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic