Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X
Votes
0
Found in
2019.4
2019.4.8f1
2020.1
2020.2
Issue ID
1272098
Regression
No
[Android][IL2CPP] Forked threads from UnityMain inherit its properties including the name
Repro steps:
1. Open attached project
2. Export a gradle project
3. Open the project in Android Studio
4. Build to an android device
5. Open the profiler tab and choose the CPU profiler
6. See the names of the threads and notice threads "WeirdName" and "Verts Poll Driver"
7. Set Scripting backend to IL2CPP and repeat steps 2-6
Actual: The noted threads cannot be found and are instead named UnityMain
Reproducible with: 2019.4.9f1, 2020.1.4f1, 2020.2.0b1
Tested and reproduced on these devices:
----------, Oculus (Quest), Android 7.1.1, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00078, Motorola Nexus 6 (Nexus 6), Android 7.1.1, CPU: Snapdragon 805 APQ8084AB, GPU: Adreno (TM) 420
VLNQA00128, Samsung Galaxy Note8 (SM-N950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
----------, Oneplus OnePlus 6 (ONEPLUS A6003), Android 10, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
Notes:
- Couldn't build project on 2018.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment