Search Issue Tracker
ParticleSystem.Emit() ignores timeline when using startColor gradient or...
How to reproduce:1. Open user-supplied project2. Load scene "TestScene"3. Enter Play mode4. Observe the Game view Expected result: B... Read more
Adding Post Processing profile to a Camera destroys shading
To reproduce:1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip"2. Open Scenes --> WaterScene3. Go into Play mode and ob... Read more
Editor crashes when instantiating the clones of a prefab with a LOD grou...
Steps to reproduce:1. Open the attached project (OC)2. Open the Test Environment 2 scene3. Play the scene4. Press the "Home" button ... Read more
[UIElements] Experimental.UIElements styles on hover event are reapplied...
Steps to reproduce:1. Open attached project2. Go to "UIElementsExamples"->"05_Controls"3. Open Profiler window4. In Profiler pres... Read more
[Timeline] Object transforms reset to initial values when deselected
Steps to reproduce:1. Open attached Unity Project "TimelineBug.zip"2. Load Scene "Room1"3. Select Cube in the Hierarchy4. Open Windo... Read more
[Linux Editor] The checkboxes in the "Static" menu are not displayed
Steps to reproduce:1. Open any project.2. In Hierarchy window, select any GameObject3. In Inspector window, press the arrow icon nex... Read more
[Mac] Curve editor curve disappears on entering playmode
Trail and Line curve disappear on entering playmode To repro:1. Create a project.2. Add Trail or Line game object.3. Select Trail / ... Read more
Animation Transition Preview ignores the position of Transform if the ob...
Reproduction steps:1. Open the attached project "Transition preview bugs.zip";2. Select Cube Animator Controller.controller in this ... Read more
[IL2CPP] Build fails with error: Attempting to constrain a value of type...
To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP backend Expected: Unity successfully bui... Read more
Unity crash at "UnityEngine.Playables.PlayableAsset:Internal_CreatePlay...
To reproduce:1. Open attached Unity project "TestDungeon.zip"2. Open "Mainscene" scene3. Go into Play Mode Result: Unity crashes at ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open