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[Perforce] Unable to submit changes when files outside of perforce are c...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
Memory Profiler reporting 4x lower Texture2D memory usage when Texture S...
Steps to reproduce:1. Open Project "MemoryProfilerBug"2. Profile Memory on Build with Texture Steaming enabled3. Take a Snapshot of ... Read more
Vertex lights do not illuminate objects with metallic material
To reproduce:1. Open attached project2. Open testlight scene3. Go to Quality settings and switch from 1-pixel light count to 0 pixel... Read more
[GPU Instancing] Sort Mode does not work for GPU instanced meshes
Repro steps:1. Open SampleScene from the attached project2. Simulate the particle system (it will play 3 quick bursts)3. Confirm GPU... Read more
[GPU Instancing] Extra mesh particles are being spawned when using GPU i...
Repro steps:1. Open SampleScene from the attached project.2. Ensure that GPU instancing is enabled on the particle system3. Simulate... Read more
Crash in VCProvider when upgrading project from 18.3 to 19.1 and 19.2
This is a project that was provided by a custommer, that used Plastic SCM.It's no longer connected to the SCM server now. When upgra... Read more
Editor is stuck compiling scripts while opening a project
How to reproduce:1. Open attached project "GorilkaTD"----------------------------------------------------------------------Observe t... Read more
References to prefab lost after overwriting
How to reproduce:1. Open the attached project ("case_1139245-Bug-PrefabReference.zip")2. Open the repro scene ("repro")3. Select the... Read more
Android Vulkan corrupted rendering when there is no camera in the scene
Steps to reproduce:1. Open attached project2. Build for Android-Rendering is incorrect(see image) Reproduced on: 2018.3.10f1, 2019.1... Read more
Copying and pasting animation frame key results in incorrect key values ...
How to reproduce:1. Open the "Bog.zip" project2. Open the "SampleScene.unity" scene3. Select "Enemy" in the Hierarchy4. Open Animati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject