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[macOS] Some characters cannot be inputted continuously by holding down ...
How to reproduce:1. Open any project2. In Project Browser start renaming an Asset3. Hold down "C"4. Hold down "X" Expected result: M... Read more
[Android] Compass is shacking and showing incorrect directions on Androi...
Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings and select Android Platform Build and Run ... Read more
[2D][URP][Light] Shadow will only be active on a light with highest ligh...
No description entered in Cloud incident. Unity Forum Link:[https://forum.unity.com/threads/2d-shadow-caster-not-working-correctly.1... Read more
"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...
How to reproduce:1. Create a new project with a 2D URP template2. In the Hierarchy window right-click > Camera3. Select "Camera" ... Read more
Overlay Camera renders Post-processing Effects when "Post Processing" se...
Reproduction steps:1. Open the attached "1409078.zip" project2. Open the "SampleScene" Scene3. See that the "Overlay Camera" GameObj... Read more
[Android] Location is not working on some Android versions
Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings and select Android Platform Build and Run ... Read more
Freeform Light 2D stops working when exiting the Play Mode
Reproduction steps:1. Open the user's attached project2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in Hierar... Read more
Shadow Caster 2D shadows are disabled when changing the Sprite for the S...
Reproduction steps:1. Open the attached "1408396.zip" project2. Open the "SampleScene" Scene3. Select the "Light 2D" GameObject4. En... Read more
[2D][URP] 2DRenderer Custom Lit, 2DLight texture sampling is black in Pr...
Reproduction steps:1. Open the attached project "CustomLitBug.zip"2. Go to Assets > Scenes and open "SampleScene" and observe the... Read more
[2D] [URP] Composite Shadow Caster 2D merges only children GameObjects' ...
How to reproduce:1. Open the user's attached project2. Open the "SampleScene" Scene3. Double-click the "Scenario 1" GameObject in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open