Search Issue Tracker
Won't Fix
Won't Fix in 2023.3.X
Votes
0
Found in
2021.3.0f1
2022.2.0a10
2023.3.0b2
Issue ID
UUM-4849
Regression
No
[2D] [URP] Composite Shadow Caster 2D merges only children GameObjects' ShadowCasters without parent's
How to reproduce:
1. Open the user's attached project
2. Open the "SampleScene" Scene
3. Double-click the "Scenario 1" GameObject in the Hierarchy to zoom it into the Scene view
4. Observe the "Scenario 1" and its child GameObjects cast shadows
Expected result: "Scenario 1" and its child GameObjects cast shadows are merged the same way as the shadows of "Scenario 2" GameObject children
Actual result: Composite Shadow Caster 2D doesn't merge the parent and child GameObjects' casted shadows
Reproducible with: 12.1.6 (2021.3.0f1), 13.1.7 (2022.1.0b16), 14.0.2 (2022.2.0a10)
Couldn't test with: 7.7.1 (2019.4.38f1), 10.8.1 (2020.3.33f1) (shadows are blurry and difficult to define whether they are composite or not)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2023.3.X):
There are no fixes planned for this Bug