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0
votes
Fixed

Runtime theme default.tss.asset failed to be loaded from uitk package wh...

Package: UI Toolkit

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Aug 31, 2021

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Version/s: 1.0.0-preview.16

The runtime theme default.tss.asset failed to be loaded from uitk package while importing the package. Steps:1 - Create a new projec... Read more

0
votes
Fixed

[ShaderGraph] Transform direction from view to world is outputing a wron...

Package: Shader Graph

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Aug 31, 2021

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Version/s: 10.6, 10.5

Steps to reproduce:- See attached screenshot for nodes layout : vec3(0,1,0) -> transform direction from world to view -> trans... Read more

0
votes
By Design

[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...

URP Features

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Sep 01, 2021

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Version/s: 2022.1, 2022.1.0a6

How to reproduce:1. Open URP project2. Set platform to iOS3. Enable “Development Build” property in Build Settings4. Build & Run... Read more

0
votes
Fixed

CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...

Scene Management

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Aug 31, 2021

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Version/s: 2020.2.6f1, 2020.3, 2020.3.3f1

How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more

0
votes
Fixed

Instance overrides indicator remains in the Hierarchy when prefab assets...

Scene Management

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Sep 01, 2021

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Version/s: 2022.1.0a7

Steps:1. Add Cube and Sphere GameObjects to Hierarchy2. Convert them to prefabs3. Remove Box Collider component from Cube prefab ins... Read more

0
votes
Fixed

[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...

UI Toolkit

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Aug 27, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more

7
votes
Fixed

Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...

Build Pipeline

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Aug 11, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more

2
votes
Fixed

Shader compilation error is thrown when #pragma target is set to 3.0 or ...

Shader System

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Aug 14, 2021

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Version/s: 2019.4, 2019.4.14f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "1358042.zip"2. Select the "TestShader" Shader in the Assets folder3. In the Inspector... Read more

1
votes
Fixed

[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...

IL2CPP

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Aug 18, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1

How to reproduce:1. Open the attached project "My project.zip"2. Open Project Settings window and select Player category3. In the Pl... Read more

0
votes
Fixed

MissingMethodException when using MiniMap in GraphView and UI Toolkit is...

Package: UI Toolkit

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Aug 31, 2021

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Version/s: 1.0.0-preview.16

How to reproduce:1. Open the user-submitted project2. Open the Menu Item "Bug Reports > Graph Window MissingMethod" Expected resu... Read more

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