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Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...
Reproduction steps:1. Open the attached project ("CullingCrash.zip")2. Open "Scene"3. Navigate the scene until it crashes Reproducib... Read more
Rotated and scaled parent distorts child object Mesh Renderer or Collider
How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -> you should see th... Read more
Performance drop when Canvas has multiple grids
Steps to reproduce:1. Open user's attached project "Sudoku 2020_2019.2.zip"2. Open scene "Game"3. Build it on Android4. Launch the a... Read more
[HDRP] [DX12] Kernel 'KSampleCopy4_1_x_8' not found exceptions thrown co...
Exceptions are thrown continuously on removing DirectX12 Graphics APIs from the list. Steps to repro:1. Create a new HDRP Template P... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more
[D3D12] Large performance losses when invoking dynamic vertex buffer upd...
Steps to reproduce:1. Open Supplied project2. Open and run the Sample Scene with DX113. In the Profiler window, notice the CPU rende... Read more
RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...
How to reproduce:1. Open the "DefaultHDRFormat.zip" project2. Open the "SampleScene" scene3. Edit > Project Settings > Graphic... Read more
[Animation] The mute keyword is clipped in the Transition Inspector
In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. Re... Read more
[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...
How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more
Multiple selected game objects with different names are renamed to <mult...
How to reproduce:1. Open the attached 'project-1218183.zip'2. Select all the object in the Hierarchy window3. In the Inspector windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code