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2
votes
Fixed

Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...

Graphics - General

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("CullingCrash.zip")2. Open "Scene"3. Navigate the scene until it crashes Reproducib... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -&gt; you should see th... Read more

0
votes
Fixed

Performance drop when Canvas has multiple grids

uGUI

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Dec 07, 2019

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Version/s: 2019.2.13f1, 2019.2.15f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Sudoku 2020_2019.2.zip"2. Open scene "Game"3. Build it on Android4. Launch the a... Read more

0
votes
Fixed

[HDRP] [DX12] Kernel 'KSampleCopy4_1_x_8' not found exceptions thrown co...

HD RP

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Dec 17, 2019

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Version/s: 2019.1.0b6, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Exceptions are thrown continuously on removing DirectX12 Graphics APIs from the list. Steps to repro:1. Create a new HDRP Template P... Read more

0
votes
Fixed

[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...

CodeEditors

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Dec 17, 2019

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Version/s: 2019.3.0f2, 2020.1.0a16, 2020.1.0a17

All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more

0
votes
Fixed

[D3D12] Large performance losses when invoking dynamic vertex buffer upd...

Windows

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Dec 11, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open Supplied project2. Open and run the Sample Scene with DX113. In the Profiler window, notice the CPU rende... Read more

0
votes
Fixed

RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...

Graphics - General

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Dec 16, 2019

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the "DefaultHDRFormat.zip" project2. Open the "SampleScene" scene3. Edit &gt; Project Settings &gt; Graphic... Read more

0
votes
Won't Fix

[Animation] The mute keyword is clipped in the Transition Inspector

Animation

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Jul 16, 2020

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Version/s: 2019.3.15f1, 2020.1.0f1

In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. Re... Read more

0
votes
Fixed

[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...

Mobile Graphics

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Apr 09, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more

2
votes
Fixed

Multiple selected game objects with different names are renamed to <mult...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1218183.zip'2. Select all the object in the Hierarchy window3. In the Inspector windo... Read more

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