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[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
[iOS] CPU spikes on taps when using iPhone 13 Pro
Reproduction steps: 1. Download and open the attached "FpsStabilityTest2019.zip" project 2. Build and deploy to iOS with profiler at... Read more
The Profiler Rendering module shows the Scene rendering statistics as ze...
How to reproduce: 1. Open the attached project "ProfTest" 2. Open the scene "PreviewBundle" (Assets/Preview Bundle.unity) 3. Open th... Read more
[Android] Error "unityLibrary:compileDebugKotlin" in the Android Studio ...
Reproduction steps: 1. Open the attached Unity project "ErrorBug.zip" 2. Go to File > Build Settings 3. In Build Settings enable Sym... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps: 1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New" 2. Enter Play Mode 3. Using ... Read more
[Mobile] Product Name in Target Selection dropdown is empty when device ...
How to reproduce: 1. Open the attached project ("1381214_repro.zip") 2. Build And Run on a mobile device 3. Open Profiler (Window ->... Read more
Editor crashes on Sprite::VirtualRedirectTransfer when loading sprite at...
How to reproduce: 1. Open the user attached project 2. Open 'SampleScene' 3. Enter Play Mode Reproducible with: 2020.3.32f1, 2021.1... Read more
[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls
Reproduction steps: 1. Open the attached "ParticlesTrailSample" project 2. Open the "SampleScene" Scene 3. Open the Profiler window ... Read more
[Ubuntu 20.04] [Mac] .unitypackage files cannot be imported using the Pr...
Reproduction steps: 1. Create a new project 2. From Hierarchy drag any GameObject to the Project window to make a prefab 3. Right-cl... Read more
[iOS] Screen.cutouts returns a null value
Reproduction steps: 1. Download and open the attached "ScreenCutOutTest.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera
- [VFX Graph] Properties cannot be Reordered when inside a categoy