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[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
[iOS] CPU spikes on taps when using iPhone 13 Pro
Reproduction steps:1. Download and open the attached "FpsStabilityTest2019.zip" project2. Build and deploy to iOS with profiler atta... Read more
The Profiler Rendering module shows the Scene rendering statistics as ze...
How to reproduce:1. Open the attached project "ProfTest"2. Open the scene "PreviewBundle" (Assets/Preview Bundle.unity)3. Open the G... Read more
[Android] Error "unityLibrary:compileDebugKotlin" in the Android Studio ...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Go to File > Build Settings3. In Build Settings enable Sym... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps:1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New"2. Enter Play Mode3. Using rig... Read more
[Mobile] Product Name in Target Selection dropdown is empty when device ...
How to reproduce:1. Open the attached project ("1381214_repro.zip")2. Build And Run on a mobile device3. Open Profiler (Window ->... Read more
Editor crashes on Sprite::VirtualRedirectTransfer when loading sprite at...
How to reproduce:1. Open the user attached project2. Open 'SampleScene'3. Enter Play Mode Reproducible with: 2020.3.32f1, 2021.1.28f... Read more
[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls
Reproduction steps:1. Open the attached "ParticlesTrailSample" project2. Open the "SampleScene" Scene3. Open the Profiler window (Wi... Read more
[Ubuntu 20.04] [Mac] .unitypackage files cannot be imported using the Pr...
Reproduction steps:1. Create a new project2. From Hierarchy drag any GameObject to the Project window to make a prefab3. Right-click... Read more
[iOS] Screen.cutouts returns a null value
Reproduction steps:1. Download and open the attached "ScreenCutOutTest.zip" project2. Build and deploy the project to iOS3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised