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Fixed in 2022.1.X



Found in


Issue ID




[AssetDB] Strange import dependencies between textures, FBX files, and TextureImporter

Asset - Importers


When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will re-import the full Model.

Expected scenario: The model only re-import if the texture is moved in the project so the Material has a chance to reference another texture if a new one is a better match.

  1. Resolution Note (fix version 2022.1):

    Fixed inĀ 2022.2.0a1

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