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Hitting “Create Actions…” button on Player Input component, and saving t...
Hitting “Create Actions…” button on Player Input component, and saving the file throws a NullReferenceException To reproduce:1. Crea... Read more
Longer Asset names get cut off when importing Assets
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce:1. Open the attached "" project2. Open the "SampleScene" Scene from the Assets > Scenes folder3. Select the "Scr... Read more
Windows File Explorer freezes when starting the Asset import process by ...
How to reproduce:1. Create a new project2. Drag and drop any Asset (that takes a noticeable time to finish the import process) from ... Read more
Addressable setting is not updated when importing it from the custom pac...
Reproduction steps:1. Open the attached "LocalizationExample.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Obser... Read more
Impossible to cancel the Asset import process when the import dialog box...
How to reproduce:1. Create a new project2. Import any Asset that takes long enough to open the import dialog box Expected result: it... Read more
The import progress bar is not being filled proportionally to the import...
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
[MacOS] Using Eyedropper of Color Picker freezes Editor
How to reproduce:1. Create a new Unity project2. Select 'Main Camera' Game Object (or any other that has Color Picker in Inspector)3... Read more
[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node
How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more
Editor can't differentiate between windows of the same name/type when re...
How to reproduce:1. Open the attached project2. Select the leftmost Scene View, enter and leave Play Mode3. Observe that the window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument