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Quality Settings missing "CPU Usage" setting. Users unable to tune Realt...
https://fogbugz.unity3d.com/f/cases/1313689/ Read more
Memory Leak error when no directional light is present in the Scene and ...
Reproduction steps:1. Open the attached “HDRPTestProject” project2. Open “OutdoorsScene” scene3. Enter the Play Mode Expected result... Read more
Frame Debugger and Game view flicker when changing events in the Frame D...
How to reproduce:1. Open the project “IN_27049”2. Enter the Play Mode3. Press Window → Analysis → Frame Debugger4. Enable Frame Debu... Read more
"webcamTexture.didUpdateThisFrame" returns "True" only for the first fra...
How to reproduce:1. Open the user-attached project “didUpdateThisFrameWebGLTest”2. Open the Build Settings and click Build And Run f... Read more
Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this comm... Read more
[WebGL] Bilinear Upscaling Filter is applied to the Build when Nearest-N...
Reproduction steps:1. Open the attached “repro-project“ project2. Build And Run project on WebGL3. Observe the Build Expected result... Read more
Visual Effect Graph Node Output port outer circles disappear after exiti...
Reproduction steps:1. Open the attached “NewGraph.zip“ project2. Open “GraphWindow” window in the Tools dropdown tab3. Click “Load” ... Read more
depthTest in Debug.DrawLine doesn't change line visibility when line is ...
Reproduction steps:1. Open the attached “Pathfinding3D.zip“ project2. Open “CubeGridExample” scene3. Enter Play mode and observe the... Read more
Managed debugger does not work on iOS 16
Repro steps: Follow the managed debugger instructions for either Visual Studio or Rider, using an iOS 16 device: [https://docs.unity... Read more
Plastic SCM's default checkin text is out of bounds when the window is t...
How to reproduce:1. Open any project2. Enable and setup Plastic SCM3. Resize Plastic SCM Window to be really small4. Observe the "Ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks