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0
votes
By Design

[Simulator] Tooltips are appearing with internal code for properties und...

Mobile

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Dec 14, 2020

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Version/s: 2021.1.0a8, 2021.1.0a10

Tooltips are appearing with internal code for 'System Language' and 'Internet Reachability' properties under Application Settings. R... Read more

0
votes
Fixed

[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...

Package: Scriptable Render Pipeline HD

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Dec 14, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "Case_1299116"2. Open the OutdoorsScene3. Observe the Game View - the Base gameO... Read more

0
votes
Duplicate

[ProBuilder] Mesh reverts to its default shape when different Material i...

Package: Probuilder

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Dec 13, 2020

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Version/s: 5.0.0-preview.7

Reproduction steps:1. Open attached "Pro Builder Mesh Revert Repro.zip" project and Scenes/SampleScene scene2. Select Tools/ProBuild... Read more

1
votes
Fixed

[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...

iOS

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Dec 13, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.17f1, 2020.2, 2021.1

Reproduction steps:1. Open attached project "Case_1299093"2. Build and Deploy the project to a device3. Observe the Xcode Console Ex... Read more

0
votes
Duplicate

Tooltip is not displayed when using CustomPropertyDrawer

IMGUI

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Dec 13, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'Test'4. Hover the mouse cursor ... Read more

1
votes
Fixed

InspectorElement does not get updated when using Bind()

UI Toolkit

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Dec 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b13, 2021.1

How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more

0
votes
Fixed

TextMeshPro's text goes out of range and Editor crashes when scaling tex...

Package: TextMeshPro

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Dec 13, 2020

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Version/s: 3.0.3

How to reproduce:1. Open the user's attached "RandomCharacterPromptGenerator.zip" project2. Open the "CharacterGenerator" Scene3. Se... Read more

0
votes
Fixed

[iOS][Metal] Crash on CreateBGRA32TextureFromCVTextureCache when launchi...

Metal

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Dec 12, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.2

Steps to reproduce:1. Open the project attached by the user ("RenderPluginBug copy.zip")2. Build the project in Unity3. Run the proj... Read more

0
votes
By Design

Post Processing don't work on build and output null error in log

Package: PostProcessing

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Dec 12, 2020

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Version/s:

Creating post processing layer and camera is throwing a null ref. Repo Steps:1. Open the attatched project2. Load 'TestScene'3. Buil... Read more

0
votes
Fixed

Custom Script templates defined in the Project don't get applied when cr...

Scripting

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Dec 12, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce:1. Open the attached '1298935.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more

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