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[ShaderGraph] Main Preview window is toggled open when undo is pressed a...
When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more
[ShaderGraph][URP] Transform Matrix: Inverse Projection is Broken
Reproduces in 19.2.0a1 with SRP master of 1/7/19 Transform Matrix Node: Inverse Project & Inverse View Project are Broken Invers... Read more
"implicit truncation of vector type" warnings are thrown in the Shader G...
How to reproduce:1. Open the user attached project “ShaderGraphWarningTest.zip“2. Select the “New Shader Graph” graph in the Assets ... Read more
Shader Graph node title does not fit correctly when resizing the node
How to reproduce:1. Open the attached project "ShaderGraph.zip"2. Open "New Shader Graph" in the Assets folder3. Decrease the size h... Read more
[ShaderGraph] "ValidationConfig.json has no meta file" error appears whe...
Reproduction steps:1. Open attached project "New Unity Project" Expected result: No errors appear in the ConsoleActual result: "Asse... Read more
Shader Graph compilation shows errors when compiling for the current bui...
Reproduction steps:1. Open the attached project “Test”2. In Project window find and open Assets/ProblematicShader/ParticleUnlitSoftW... Read more
[Shader Graph][Search] Unhandled exception in console
Steps to repro:1. open a project (like new URP template)2. in project tab, right click > create > Shader > Blank Shader Gra... Read more
[Shadergraph] Putting quotes in the name of a property causes nodes and ...
Repros on every version from 4.10.0 to master (f1685926ca) Repro steps:1. Create a new shadergraph or subgraph2. Add a vector1 prope... Read more
[Shadergraph] Derivative functions (DDX/DDY/DDXY) can be plugged into ve...
Versions checked: 4.10.0, 7.2.1, Master (f1685926ca) (reproduces on all) Repro steps (HDRP or Universal):1. Create a PBR graph2. Cre... Read more
[Shadergraph] Enum keyword entry display name change is not registered i...
Versions tested: 7.2.1, Master (f1685926ca) Repro steps (HDRP or Universal)1. Create a shadergraph and open it2. Create an enum keyw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open