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1
votes
Fixed

Unity Editor crashes from a fixed statement in .dll compiled by VS 15.5 ...

Scripting

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Oct 19, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: Crash Reproduced on 5.6.4p1, 2017.2f1, 2017.2.... Read more

1
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

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Oct 19, 2017

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Version/s: 2017.2.0f2

To reproduce:1. Open project attached by QA2. Open build settings and attach "test" scene3. Make sure that splash screen is disabled... Read more

5
votes
Fixed

Particles are emitted when the object is not moving even though the part...

Visual Effects - Legacy

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Oct 19, 2017

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Version/s: 2017.2.0f3

The issue happens only when the rigidbody has Freeze Rotation on the Z axis set to true and the parent object of Particle System obj... Read more

0
votes
Fixed

Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...

Physics

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Oct 19, 2017

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Version/s: 2018.1.0a1

After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more

1
votes
Fixed

[iOS 11] Build crashes on remotear`::UnityUpdateDisplayList() when launc...

iOS

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Build it for iOS platform3. Open build .xcodeproj file in XCode4. Go to Product ... Read more

0
votes
Fixed

Specific combination of native UI elements in scene causes memory leak w...

uGUI

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project2. Open activity monitor3. Play scene4. Open profiler Expected vs Actual: memory usage should not contin... Read more

0
votes
Fixed

[Linux Editor] Keyboard input is leaked to the editor when using shortcu...

Linux

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Oct 18, 2017

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Version/s: 2017.2.0f3

Steps to reproduce1. Create a new project.2. In the Hierarchy window, create a Text gameObject.3. Select Text object.4. In the Inspe... Read more

0
votes
Fixed

Certain Editor GUI interactions automatically reset LockReloadAssemblies

IMGUI

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Oct 18, 2017

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Version/s: 5.5.3p2

1. There is an EditorWindow that uses LockReloadAssemblies to prevent interference due to script recompilation.2. Interacting with c... Read more

0
votes
Fixed

Graphics glitches and low performance on some Android devices with Mali ...

Mobile

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Oct 18, 2017

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Version/s: 2017.1.2p1

Steps to reproduce:1. Open attached project2. Make sure Graphics API is set to OpenGLES33. Build and run for Android-Icons are not v... Read more

8
votes
Fixed

[TextMesh Pro] Text can disappear after a Scene Save

uGUI

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Oct 18, 2017

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Version/s: 2017.3.0b5

TextMesh Pro text can disappear after a Scene Save I have a repro of this issue in the attached project, but in this the text will o... Read more

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