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[IL2CPP][Android] Unity CIL Linker fails to run when compiling assemblie...
Android builds fail when assemblies that utilize iOS code are used in the project, even though the code isn't used directly. This af... Read more
[Android] Screen changes orientation when stationary after exiting split...
To reproduce: 1. Download and open attached "Test.zip" project.2. Find a device which supports split screen.3. Open any application ... Read more
[Regression] Sun flare artifact is shown on terrain's surface after crea...
Steps to repro: 1. Open attached project and 't2' scene;2. Enter Play mode;3. Observe terrain surface rendering. Expected reuslt:Ter... Read more
Center pivot point position is not consistent
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Make sure pivot mode is set to center4. In hieararchy, multi-sele... Read more
[.NET 4.6] Fails to load types if the source code file size is larger th...
Steps to reproduce:1. Download attached project2. Open "main" scene.3. Enter play mode using .NET 4.6. The error shows up "TypeLoadE... Read more
[Windows] Build fail when generate solution with image assigned to Appli...
Assigning image for the Application Config Dialog Banner causes crash when build solution in Windows. Repro:1. Open attached project... Read more
[Windows] Editor fails to generate VS solution when icon or configuratio...
Setting icon or Configuration Dialog Banner in Player Settings cause VS solution generation fail to build.It happens for both defaul... Read more
Building with VRWorks fails with a shader error in UnityCG
Steps to reproduce:1. Download and open the project on a 9xx+ Nvidia card2. Try to build for standalone Expected: build succeedsActu... Read more
[OSX] Built scene can be played in higher than desktop resolution in win...
To reproduce:1. Change desktop resolution to lower than default2. Open repro project3. Build and run scene4. Play on higher than des... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved