Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X
Votes
2
Found in
2017.2.0f3
Issue ID
962721
Regression
Yes
Center pivot point position is not consistent
Steps to reproduce:
1. Open attached project
2. Open scene "Test"
3. Make sure pivot mode is set to center
4. In hieararchy, multi-select "Cube" and "GameObject" GOs
5. Start duplicating them (ctrl + d) and notice that center point changes between different object pairs
Note: Reselecting objects doesn't make pivot point to return to correct position - shifted pivot point position would persist until editor is restarted. However, if editor is restarted and pivot point is fixed for one object pair other might get messed up instead.
Reproduced with: 2017.2.0a2, 2017.2.0f3, 2018.1.0a2
Not reproducible: 2017.1.2p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe doesn't load until it's selected in the Hierarchy window when the project has been opened
- "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode
- Configurable joints become bouncier when setting "Bounciness" below 1
- Prefabs get corrupted when editing Particle System curves
- Colors on images become darker when enabling "Vertex Color Always in Gamma Color Space"
Add comment