Search Issue Tracker
Fixed in 2018.1.X
Votes
15
Found in
2017.2.0f3
Issue ID
962515
Regression
Yes
Building with VRWorks fails with a shader error in UnityCG
Steps to reproduce:
1. Download and open the project on a 9xx+ Nvidia card
2. Try to build for standalone
Expected: build succeeds
Actual result: Error building Player: Shader error in 'Sprites/Mask': undeclared identifier 'IN' at /Program
Reproduced with 2017.2.0b2, 2017.2.0f3, 2017.3.0b6, 2018.1.0a1
Not reproduced with 2017.2.0b1
Regression introduced in 2017.2.0b2
Notes:
- Forcing a recompile of the project appears to fix the problem until the next launch
- A change in the UnityCG appears to be the cause of interference from the plugin
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
majorthom13
Dec 23, 2017 02:00
The problem is NVIDIA VRWorks, uninstall it and everything is 100%.
majorthom13
Dec 23, 2017 01:11
I was having this after updating to 2017.2.0f3, so updated to 2017.3.0f3, same persistent issue. Can't build.
Please fix and update us.