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[GLES] Incorrect DOF blur
Reproduction steps:1. Open the user's attached project "DoFRepro.zip"2. Build and Run on an Android device3. Click "NEW GAME"4. Clic... Read more
Unable to change Animation window values by dragging when values were ch...
How to reproduce:1. Open the attached project in "1382193_case.zip"2. Open the "SampleScene" Scene3. Select the "Cube" object4. Open... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
Adding Cinemachine prod version from disk in package manager results in ...
Steps to reproduce:1. Create a new project2. Open Package Manager (Window -> Package Manager)3. Click the + to open the menu to a... Read more
Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more
Application.logMessageReceived callbacks are cleared when exiting Play mode
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Enter Play mode4. Exit Play mode5. Enter Play... Read more
Shortcut Conflict popup window is blank when pressing a hotkey that's as...
How to reproduce:1. Open the attached project "Input_Bug_Repro.zip"2. Press shift + command + G (shift + control + G on Windows)3. O... Read more
Analytics API crash at runtime due to code stripping
Reproduction steps:1. Download and open the attached "samples.zip" project2. Build and deploy the project to a mobile device3. Obser... Read more
In MacOS, ShowModalUtility opens a window but will not immediately draw ...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
[Vulkan] Shader requires vertex data and is not compatible with DrawInde...
How to reproduce:1. Create new HDRP project2. Select any objects in the Scene several times3. Observe Console Warning:Shader require... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes