Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.14f1
2021.2
2022.1
Issue ID
1392298
Regression
No
Editor blacks out when calling Graphics.Blit on non-main thread in the first frame
How to reproduce:
1. Open the attached project "blit.zip"
2. Open Assets/Scenes/SampleScene.unity
3. Enter Play Mode
Expected results: Editor does not black out
Actual results: Editor blacks out
Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a10
Calling Graphics.Blit on a non-main thread in the very first frame used to break the editor due to the exception causing failed initialization of Graphics - this no longer occurs, but still correctly outputs the relevant error message.