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0
votes
Fixed

[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...

Visual Effects - Legacy

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Oct 03, 2019

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Version/s: 2018.4, 2019.2.6f1, 2020.1

How to reproduce: 1. Build the "Particles_Crash.zip" project for iOS 2. Build & Run the project to the device via Xcode 3. Move your... Read more

1
votes
By Design

[VCS] [Perforce] Changing file name capitalization for assets that are a...

Version Control

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Oct 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a9

How to reproduce: 1. Create a new project in your preferred workspace 2. Open it and connect it to Perforce 3. Create a new material... Read more

0
votes
Fixed

Unity crashes on GC_grow_table when trying to deserialize an XML file

Mono

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Oct 15, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce: 1. Open the "GC_Crash.zip" project 2. Open the "_PRINT_2" scene 3. Enter Play Mode 4. Press "Button" 5. If Unity d... Read more

0
votes
Fixed

Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the...

Physics2D

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Oct 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.5f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene" 2. Enter the Play Mode 3. P... Read more

2
votes
Won't Fix

Prefab referenced Game Object is not removed from the Scene files when t...

Scene Management

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1191638.zip") 2. Open "MB" Script from Assets and comment/delete the public SO field 3... Read more

0
votes
Fixed

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

IMGUI

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "Repro1191296.zip" Project 2. Select all the GameObjects in the Scene using CTRL+A 3. Observe... Read more

2
votes
Fixed

[Android] [IL2CPP] Crash on startup when starting almost all available t...

IL2CPP

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Oct 09, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

To reproduce: 1. Open the user's attached project 2. Untick "Export Project" 3. Build and Run on Android device Expected: App runs ... Read more

0
votes
Fixed

HandleUtility.PickGameObject throws errors when called with Repaint and ...

IMGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.1.4f1, 2019.2, 2019.3

Reproduction steps: 1. Open user's attached project "BRP_CardShark" and scene "SampleScene" 2. In Hierarchy, select "Main Camera" 3... Read more

9
votes
Fixed

Path is calculated outside of NavMeshLink and NavMesh connection when us...

AI Navigation

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Dec 17, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's "case_1206120-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Cl... Read more

0
votes
Won't Fix

An available draw mode is not selected when switching Scriptable Render ...

Scene/Game View

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Oct 10, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1190565.zip' project 2. Observe the current draw mode (Shadow Cascades) 3. Open Proj... Read more

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