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Fixed in 2019.3.X
Votes
0
Found in
2017.4
2018.4
2019.1.4f1
2019.2
2019.3
Issue ID
1203070
Regression
No
HandleUtility.PickGameObject throws errors when called with Repaint and Layout events in OnSceneGUI method
Reproduction steps:
1. Open user's attached project "BRP_CardShark" and scene "SampleScene"
2.  In Hierarchy, select "Main Camera"
3. Move the mouse cursor around the editor
Expected result: No errors are thrown
Actual result: Assertion failed and GUI Window errors are thrown
Reproducible with: 2017.4.36f1, 2018.4.15f1, 2019.2.0b9, 2019.3.0a1
Errors:
Assertion failed on expression: 'device.IsInsideFrame()'
GUI Window tried to begin rendering while something else had not finished rendering! Either you have a recursive OnGUI rendering, or the previous OnGUI did not clean up properly.
Note: If Repaint and Layout events are skipped, errors are not thrown.
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Resolution Note (fix version 2019.3):
Fixed in 2019.2.0b10, 2019.3.0a2