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Addressables.LoadSceneAsync() throws errors when loading scenes from Pla...
Reproduction steps:1. Open the attached “bugreport” project2. Open “Assets/test” Scene3. Enter Play Mode4. In the Game View, press “... Read more
Prefabs with "Flags" enum properties result in "IndexOutOfRangeException...
Reproduction steps:1. Open the attached “IN-104297_PBGrowDeletionIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Sce... Read more
Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a sp...
How to reproduce:1. Open the attached “IN-99183_CrashRepro“ project2. Open the “Assets/Scenes/Gorilla/Gorilla Tag/GorillaTagNewVisua... Read more
Random values are showing in the Transform Position when snapping the ob...
How to reproduce:1. Open the “SnapTest.zip“ project2. Open the “SampleScene”3. Select the “Sphere” GameObject4. Disable and expand t... Read more
Lens Flare VFX is duplicated when observed through a VR Headset
How to reproduce:1. Open the attached “IN-101273.zip” Project2. Build and Run on a VR Device3. Observe the “Lens Flare” VFX in the P... Read more
ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size...
How to reproduce:1. Open the attached “IN-103900” project2. Open the “Scene” Scene3. Ensure the Game Aspect Ratio is not 4K UHD4. En... Read more
Multiplication and division operators do not work with Vector3 and Vecto...
How to reproduce:1. Create and open a new project2. Import the Script “Test.cs“ into the project3. Attach the Script to any GameObje... Read more
Certain fonts display incorrect spacing in the UI Builder when text comb...
How to reproduce:1. Create a new project2. Create a new UI Document (Assets > Create > UI Toolkit > UI Document)3. Add a la... Read more
LineRenderer does not fully render when Transform Scale is set to 0.016 ...
Steps to reproduce:1. Open the attached “ShortLinesBug.zip” project2. Open the “SampleScene”3. Open and observe the Game View Expect... Read more
Text and Sliders move out of their bounds when Audio Random Container wi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Audio Random Container window (Window > A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section