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[HDRP][DXR] Pathtracer renders HDRI with a lower resolution than rasteri...
Repro steps :- Open attached project- Open SampleScene- Go to game view- Notice the sharpness of the 8k HDRI- Select volume and enab... Read more
[UX] Disorderly type organization in VFX Graph Blackboard
Steps to reproduce: Just create a VFX graph, open it, enable blackboard and press "+" Vector is far from its siblings. Is the list o... Read more
GameObject is created in the Scene and error appears in the Console when...
Steps to reproduce:1. Open the attached "case_1304106.zip" project2. In the Project window, expand Test.fbx asset3. Select Sphere an... Read more
DontSaveInEditor and NotEditable flags are not automatically added to th...
Reproduction steps:1. Open the user's attached project2. In the Project window, select SamplePrefab3. In the Inspector window, obser... Read more
[Strips][GPU Events] Particles spawning against the graph's conditions i...
Repro steps:1. Import the attached package and open the scene2. Observe that a red particle appears in the scene.3. Open the VFX gra... Read more
[Android] Input.Compass.headingAccuracy is always set to 0
Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for Android3. Inspect the "Hea... Read more
[Android] Video Player's audio is delayed when audio output mode is set ...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
Right-clicking while dragging an edge leaves the edge hanging
Repro steps:1. Open either Shader Graph or VFX Graph2. Drag an edge out, or select an existing edge and click to move it3. Right-cli... Read more
[Search] Categories are selectable during the node search.
Repro steps:1. Search for 'Round'2. Press Enter3. Nothing happens, as the category gets selected before the Round node. Expected out... Read more
GUIUtility:ProcessEvent warning when building for Android
When building for Android the following warning is produced on build completion... File C:\Users\[USER]\.android\repositories.cfg co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument