Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.4
2020.1
2020.2
2020.2.0b7
2021.1
Issue ID
1285110
Regression
No
[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material.
In Material “Shader” selection dropdown window flickers on clicking shader selection dropdown bar which can be seen easily on multiple clicks.
Steps to repro:
1. Create a new project
2. Project > right-click > Create > Material
3. Material > Inspector > Shader > Shader Dropdown
4. Click multiple times on (standard) Shader selection Dropdown
5. Observe flickering of Shader Dropdown
Actual Result: Shader selection Dropdown window is flickering
Expected Result: Shader selection Dropdown window should not flicker
Reproducible in:
2021.1.0a1, 2020.2.0b8, 2020.1.10f1, 2019.4.10f1, 2018.4.27f1
Environment:
Windows and macOS 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BitmapDataToImageReference when opening a project with a specific video file
- [LinuxEditor] "Create New Tile Palette" popup closes immediately when opened from the Tile Palette window
- Crash on MemoryManager::OutOfMemoryError when performing various Unity operations
- The "Use AI Assistant" checkbox is always either checked or unchecked regardless of the state that it was in during the previous Unity project creation when creating a new Unity project
- UI Builder Inspector fails to stylize attribute display name when the attribute is defined via UxmlObjectReference
Resolution Note:
When ever we click on the dropdown menu we create a new window which looks like a flicker due to the transition from closing and creating. This is how all the dropdowns behave not just the Shader selection.