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1
votes
Fixed

Crash in FixedJoint2D when playing in Player

Physics2D

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Jun 09, 2021

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Version/s: 2020.3.4f1

Reproduction steps:1. Open the user's attached project and make a build2. Press play Expected result: Player is playingActual result... Read more

0
votes
By Design

Cinemachine does not read Input System Actions when using a custom Inter...

Package: Input System

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Jun 22, 2021

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the attached project ('1345043')2. Open scene 'SampleScene'3. Enter Play mode4. In Game view, move the mo... Read more

0
votes
Fixed

Second Inspector Tab doesn't show properties when selecting a nested Scr...

Inspector Framework

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Jul 07, 2021

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Version/s: 2019.4.28f1

Steps to reproduce:1. Download and open the project "New Unity Project.zip"2. Open a second Inspector Tab (Right click on the Inspec... Read more

2
votes
Fixed

Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)

Scripting

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more

5
votes
Fixed

[HDRP] Material and prefab thumbnails break on SRP projects with HDRende...

Package: Scriptable Render Pipeline HD

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Jun 07, 2021

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Version/s: 12.0.0

Steps to reproduce:1. Create a new template project2. After the project is created immediately navigate to SampleSceneAssets/Materia... Read more

4
votes
Fixed

[WebGL] Fullscreen mode does not expand the Player's window fully and ha...

WebGL

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Jul 01, 2021

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Version/s: 2020.1.0a16, 2021.1, 2021.2, 2021.2.0b1, 2022.1

How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the built WebGL Player locally4. Open the WebGL Player on ... Read more

0
votes
Fixed

Shader properties section is not foldable

Shader System

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Jul 13, 2021

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Version/s: 2019.4, 2020.1, 2020.3, 2021.1, 2021.2

The shader properties section is not foldable in Shader inspector. This is very inconvenient when shaders have a lot of them. Read more

0
votes
Fixed

Lightmap is lost when loading Additive Scene

Progressive Lightmapper

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Jun 29, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project and _Scenes/breaks scene2. Enter the Play mode3. Observe the color of the GameO... Read more

0
votes
Fixed

[API] The value of minBounces can go over that of maxBounces when set th...

Progressive Lightmapper

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Jul 13, 2021

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Version/s:

Steps to reproduce: 1. Make any new project Through a script:2. Set min bounces to 1003. Set max bounces to 1004. Set max bounces to... Read more

0
votes
Fixed

Terrain and detail Meshes becomes darker when enabling Light Layers

Package: Scriptable Render Pipeline Universal

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Jul 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project "URP12_Bugs.zip"2. Open Assets/BugLightLayersInstancing/LightLayersInstancing.unity3. ... Read more

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