Search Issue Tracker
Fixed in 13.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1347645
Regression
No
Terrain and detail Meshes becomes darker when enabling Light Layers
How to reproduce:
1. Open the attached project "URP12_Bugs.zip"
2. Open Assets/BugLightLayersInstancing/LightLayersInstancing.unity
3. Select Assets/Settings/UniversalRP-HighQuality.asset
4. In the Inspector window enable Light Layers (Advanced > Light Layers)
Expected result: No changes in rendering the Scene
Actual result: Terrain and detail Meshes becomes darker
Reproducible with: 12.0.0 (2021.2.0b4, 2022.1.0a2)
Could not test with: 7.6.0 (2019.4.29f1), 10.5.1 (2020.3.14f1), 11.0.0 (2021.1.15f1) (Light Layers unavailable)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
Resolution Note (fix version 13.0.0):
Fixed in 2022.1.0a11 (13.0.0)