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0
votes
Fixed

WindowsInstallerSet builder calculates compressed install sizes

Installer

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Dec 07, 2020

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Version/s: 2020.2

Install sizes in Windows give the same size as the download size. The installed size should be larger since the download is compress... Read more

2
votes
Fixed

Prefab background preview color in Editor is dark

Package: Scriptable Render Pipeline Universal

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Dec 07, 2020

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Version/s: 11.0.0

How to reproduce:1. Create a new project2. Create a new 3D object in the scene3. Drag the new object to the Project view to make a p... Read more

0
votes
Fixed

GoogleSheets does not call PullEnd on custom columns

Package: Localization Package

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Dec 07, 2020

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Version/s: 0.9.0-preview

When pulling a Google Sheet with a custom column, the PullEnd method is never called. Read more

0
votes
Fixed

Console subdivider is sometimes not moving when being dragged

IMGUI

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Dec 07, 2020

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Version/s: 2020.2.0a10, 2020.2.0a18

Reproduction steps:1. Open attached "case_1297826.zip" project2. In the Console window, drag the subdivider Expected result: Subdivi... Read more

0
votes
Fixed

[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...

OpenGL

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more

0
votes
Fixed

UxmlFloatAttributeDescription and UxmlDoubleAttributeDescription are usi...

Package: UI Builder

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Dec 07, 2020

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Version/s: 1.0.0-preview.11

Reproduction steps:1. Open Control Panel/ Region2. In the Format dropdown menu, select German (Germany)3. Select Additional Settings... Read more

0
votes
Fixed

Global Shader keyword limit is reached when Fallback Shader adds local k...

Shader System

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

How to reproduce:1. Open the user's attached "ShaderLocalKeywordBuild.zip" project2. Open the "SampleScene" Scene3. Go to File ->... Read more

0
votes
Fixed

[DXR] A RayTracingAccelerationStructure using Automatic management mode ...

DirectX12

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Dec 07, 2020

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Version/s: 2020.2.0a12

A RayTracingAccelerationStructure that is using Automatic management mode will automatically add the Mesh Renderers in the Preview o... Read more

1
votes
Fixed

LocalizeStringEvent applies localization twice when activating object if...

Package: Localization Package

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Dec 07, 2020

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Version/s: 0.8.0-preview, 0.9.0-preview

Reproduction steps:1. Open user attached Project "Test_localization_package_2"2. Open "Assets/Scenes/SampleScene"3. Press Play4. Pre... Read more

6
votes
Fix In Review

Allocation leak warnings are thrown when in Play Mode with Netcode packa...

Package

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Dec 07, 2020

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Version/s: 2019.4, 2020.1, 2020.1.16f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Import the NetCode package from the Package Manager (or add "com.unity.netcode": "0.5.0-p... Read more

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