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Fixed in 0.6.0

Votes

0

Found in [Package]

0.5.0-preview

Issue ID

1287541

Regression

Yes

[ECS] Physics stop simulating when all PhysicsCollider in the scene are removed

Package: Unity Physics

-

How to reproduce:
1. Open attached project "1287541.zip"
2. Open "PhysicsTest" Scene
3. Play

Expected result: Cube entity keeps falling and falls through "Ground" entity
Actual result: Cube entity freezes in the air after removing PhysicsCollider

Reproducible with: 0.5.0-preview.1 (2020.1.10f1, 2020.2.0b8, 2021.1.0a5), 0.5.1-preview.2 (2020.1.10f1, 2020.2.0b8, 2021.1.0a5)
Not reproducible with: 0.4.1-preview (2020.1.10f1, 2020.2.0b8, 2021.1.0a5)
Could not test with: 2018.4 and 2019.4 (couldn't downgrade the project)

  1. Resolution Note (fix version 0.6.0):

    Fix available in 2020.1.9f1 and above

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