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2
votes
Fixed

Duplicate basemap name: _MainTex. Ignoring warning message is thrown whe...

Terrain

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Mar 01, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1224162"2. Open the Test scene3. Observe the Console window. If there are ... Read more

2
votes
Fixed

[iOS] "Append" is enabled when building an project targeting "Device SD...

iOS

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Jan 31, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more

0
votes
Won't Fix

[Android] Audio becomes out of sync with Video after playing it at 5x speed

Audio

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Dec 05, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

To reproduce:1. Open the User's attached project2. Build and Run on Android device3. Set the speed to 5 for a few seconds4. Set the ... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more

0
votes
Fixed

Coroutines do not progress when WebGL app is hidden

WebGL

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Dec 06, 2019

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Version/s: 2019.1.14f1, 2019.2.0b6, 2019.3.0a3, 2020.1

How to reproduce:1. Open attached project ("webgl-coroutine-2019.1.zip")2. Open Build Settings ("File->Build Settings")3. Switch ... Read more

4
votes
Fixed

[UWP] Building Unity project solution in Visual Studio is unsuccesfull i...

CodeEditors

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Nov 27, 2019

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Version/s: 2018.4, 2019.2.11f1, 2019.3

How to reproduce:1. Open the attached project2. In the Project view, double-click CsharpSevenScript.cs to open it in Visual Studio3.... Read more

0
votes
Fixed

[Android] Unity banner texture is grey when project is built from batchm...

Mobile

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Nov 18, 2019

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Version/s: 2018.4, 2019.2.6f1, 2019.3, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_11993102. Cd to the project directory and run build_apk.sh3. Install the built apk to ... Read more

0
votes
By Design

[Mobile] Mesh is not rendered on some devices - camera stacking

Package: Scriptable Render Pipeline Universal

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Jun 18, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.1.0b12, 2020.2

How to reproduce:1. Open the attached StrippedPlanetMeshRepro.zip2. Build and Run the project on a device Expected: There are two pl... Read more

0
votes
Fixed

[VFX Graph] InvalidOperationException errors are throwing continuously o...

Visual Effects

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Mar 31, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps t... Read more

0
votes
Won't Fix

[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...

Scripting

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Dec 29, 2019

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Version/s: 2019.1, 2019.2, 2019.3.0f3

How to reproduce:1. Open attached project "MaterialsSubstance.zip"2. Open "SampleScene" scene in "Scenes" folder3. Enter Play Mode4.... Read more

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