Search Issue Tracker

By Design

Votes

0

Found in [Package]

2019.3

2019.4

2020.1

2020.1.0b12

2020.2

Issue ID

1256936

Regression

No

[Mobile] Mesh is not rendered on some devices - camera stacking

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached StrippedPlanetMeshRepro.zip
2. Build and Run the project on a device

Expected: There are two planets rendered (blue and orange)
Actual: Observe left blue planet - only the shadow will be rendered from the orange planet

Reproducible with: 2019.3.16f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16
URP: 8.1.0

Reproducible with:
VLNQA00217, Razer Phone 2, 9.0.0, Snapdragon 845 SDM845, Adreno 630
iPhone XS Max, SoC: A12, (iOS 13.5.1)
iPhone 7 (iOS 12.3.1)
iPad 7th gen (iOS 13.2.2)

Not reproduced with:
VLNQA00270, Samsung Galaxy S10e, 9.0.0, Exynos 9 9820, Mali-G76
MacBook Pro (15-inch, 2017), 2,8 GHz Quad-Core Intel Core i7, 16 GB 2133 MHz LPDDR3, Radeon Pro 555 2 GB, 10.15.6 Beta (19G60d)

Note:
Could not test with earlier versions because of the thrown errors

  1. Resolution Note:

    By design: missing object renderer has stencil settings which prevents objects rendering on top of each other.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.