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GameObject with Character Controller Component fails to detect Colliders...
How to reproduce: 1. Open user attached project "UnityBug_PhysicsIgnoringCollisions.zip" 2. Enter Play Mode 3. Let the game run and ... Read more
AddForceAtPosition angular velocity is 6 times higher than with manual c...
Reproduction steps: 1. Open the attached "AddForceAtPositionBug.zip" project 2. Open the "John" scene 3. Enter the Play mode 4. Obse... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps: 1. Open attached project "1339597.zip" 2. Open Scene "Articulation Joint" 3. Enter Play Mode 4. Observe the Game... Read more
Unable to access KnownFolders.Objects3D folder using System.IO API when ...
How to reproduce: 1. Open the attached project "TestProject.zip" 2. Build the project for UWP 3. Open the built project 4. Deplo... Read more
"Cannot set deprecated build target 'OSXIntel'" warning appears when set...
Reproduction steps: 1. Open the user's attached "Reproduction_DeprecatedBuildTargetOSX.zip" project 2. In the Menu Bar go to Repro... Read more
[Being Backported] Empty folders are left when the cache is cleaned
How to reproduce: 1. Open the attached project “CacheTest_11327.zip“ 2. Open the Addressables Hosting window (Window > Asset Manag... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps: 1. Open the user's attached project 2. Open "Firework.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 999... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps: 1. Open the attached project "1424280.zip" 2. In the Project window press right-click and Create>UI Toolkit>UI D... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the pop-up window that appears Expected result:... Read more
[iOS] Touch.rawPosition changes position when touch is dragged
How to reproduce: 1. Open project “raw-pos-bug-demo.zip“ 2. Build the project to iOS and deploy it to a device 3. In the app touch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object