Search Issue Tracker
Fixed
Fixed in 2023.2.0a12
Votes
0
Found in
2020.3.35f1
2021.3.5f1
2022.1.6f1
2022.2.0a17
2023.1.0a2
2023.2.0a1
Issue ID
UUM-7401
Regression
No
AddForceAtPosition angular velocity is 6 times higher than with manual calculation of force and torque
Reproduction steps:
1. Open the attached "AddForceAtPositionBug.zip" project
2. Open the "John" scene
3. Enter the Play mode
4. Observe the Console
Expected result: "UNITY ANGULAR VEL: (0.0, 0.0, 1.0) MANUAL ANGULAR VEL: (0.0, 0.0, 1.0)" was logged
Actual result: "UNITY ANGULAR VEL: (0.0, 0.0, 6.0) MANUAL ANGULAR VEL: (0.0, 0.0, 1.0)" was logged
Reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.18f1, 2022.1.0b14, 2022.2.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2023.2.0a12):
Fixed in 2023.2.0a12