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0
votes
Fixed

[Terrain] Material asset doesn't generate in the project window on creat...

Terrain

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Nov 05, 2020

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Version/s: 2021.1.0a4, 2021.1.0a5

Terrain material asset is not getting generated when it's created from Terrain Settings in the preset of Terrain, Refer attached vid... Read more

0
votes
Fixed

[HDRP] Unable to Create or Load HDRPAsset on clicking Fix All button in ...

Package: Scriptable Render Pipeline HD

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Nov 05, 2020

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Version/s: 10.1.0

When Scriptable Render Pipeline is set to None in the Graphics Settings, Unable to "Create One" or "Load One" HDRenderPipelineAsset ... Read more

0
votes
Won't Fix

[UDP] Tooltip is missing for all properties in the Unity Distribution Po...

Package: UDP

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Nov 05, 2020

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Version/s: 2.0.0, 1.3.0, 1.2.0

Tooltips are missing for the following properties in the Unity Distribution Portal from Services Settings window- Pull, Push, Game I... Read more

0
votes
Postponed

EditorUtility.SaveFilePanel does not return a virtualized path

IMGUI

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Nov 05, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0b9, 2021.1, 2021.2

How to reproduce:1. Open the attached project ("PathRepr.zip")2. Load "Sample Scene"3. Enter Play mode4. Save the asset5. Notice the... Read more

0
votes
Fixed

Creating a font atlas from a font throws exceptions and does not ask for...

Package: TextMeshPro

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Nov 05, 2020

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Version/s: 3.0.3

How to reproduce:1. Open the user's attached project("LayoutGroupPrefabBug.zip")2. In the Project window select Packages > TMPro ... Read more

0
votes
By Design

[URP] Base map is missing after manually converting legacy/custom materi...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 8.2.0

Steps to reproduce: 1. Download the project (more info in the comments)2. Open the scene SCENE_NAME3. Convert the project to use URP... Read more

0
votes
Fixed

[URP] Material converter does not consistently convert custom and legacy...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 2020.1

Steps to reproduce: 1. Download the project (more info in the comments)2. Open SCENE_NAME scene3. Convert the project to use URP4. G... Read more

0
votes
Fixed

Bundles are Built with the same Hashes when the Bundles are modified

Package: Scriptable BuildPipeline

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Nov 05, 2020

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Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user attached Project "r322459"2. Press Piece -> Re-create test prefab3. Press Piece -> Re-create t... Read more

0
votes
By Design

[URP] GameObject material becomes pink after modifying Quality levels se...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 11.0.0

How to reproduce it:1. Open the attached project '1290390.zip'2. Load the “SampleScene” from the “Assets” > “Scenes” folder3. Ope... Read more

0
votes
Fixed

Some UI Component properties do not show that they were modified when th...

uGUI

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Nov 05, 2020

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Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce:1. Open the user's attached "LayoutGroupPrefabBug" project2. Open the Scene named "Scene"3. Select the "Panel" Game... Read more

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