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Fixed in 1.0.X

Votes

0

Found in [Package]

2019.4

2019.4.13f1

2020.1

2020.2

2021.1

Issue ID

1290398

Regression

No

Bundles are Built with the same Hashes when the Bundles are modified

Package: Scriptable BuildPipeline

-

Reproduction steps:
1. Open user attached Project "r322459"
2. Press Piece -> Re-create test prefab
3. Press Piece -> Re-create test asset
4. Press Piece -> Build asset bundles Note the asset bundles hashes.
5. Open Scene (Assets/Scenes/Main), press Play, (Assets are loaded successfully)
6. Move directory "Assets/Packages/Piece/Scripts" to directory "Assets/Package/Piece/Runtime/Scripts"
7. Press Play (Asset Bundles fail to load)
8. Press Piece -> Build asset bundles Note the asset bundles hashes.

Expected result: The Hashes of the bundles are different or are loaded even when moved
Actual result: The Hashes of the bundles are the same as before and cannot be loaded when moved

Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0b14, 2021.1.0a9
Could not test with: 2018.4 (Compiler errors)

  1. Resolution Note (fix version 1.0):

    Fixed by using the Scriptable Build Pipeline package to build asset bundles.

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